The stories of streamers who have spent thousands of dollars for Diablo 4 Gold only to never be able to obtain the loot items that needed to make progress in the game are increasingly more frequent as gamers are forced to play Diablo 4's difficulties in the final game. As you would expect one of the primary reasons why Maxroll has decided to discontinue its guides for the game, but this isn't the sole one. According to Maxroll they have a few serious issues with Diablo 4 at this time including its financial structure, the community's disappointment with the game's design, and its generally boring gameplay.

Maxroll also explained that it's not about making money currently it said it was likely that Activision Blizzard would need to change Diablo 4's pay to win mechanics and in the announcement, the company stated that "[theyaren't able to see a solution" in the event that the game isn't given an overhaul with regard to this aspect. Maxroll's squad of Diablo 4 experts had cumulatively spent more than 10.000 hours researching the game over the course of the past one and a half years, and the company was still of the opinion that it had to take a step back and walk off the project in order to make the right choice for the community it serves.

While it was initially calculated that it would require just over $100.000 to have their characters maxed out in the game, further research revealed that it would require more than $500.000 to the maximum level of a character in Diablo 4. This revelation was made as players were able to unlock a few of the games most mysterious mechanisms such as the so-called Awakening which allows additional gem slots for the player to equip.

It is becoming less likely it is likely that Activision Blizzard will revamp Diablo 4 to make it a less aggressive game as time goes along. The major concern of the community right now concerns about whether Diablo 4 could have the same problems like buy Diablo IV Gold since the company announced that its upcoming most popular RPG would be something that is a service rather than being a standalone, one-off release.