You Don'T Have To Compare from Kin Gang's blog

It provides exactly the same Korasi-esque unique but it needs a magic based assault style bonus to be useful. Wrath spells certainly gave magic that extra oomph it so desperately wanted for the standard spell book. In general gear selection is quite good. RuneScape gold at the time did introduce Pernix armor, but from what I remember the T80 Pernix was pretty useless.

One thing I will admit though that RS2 had which would be a lot of fun nevertheless is Dungeoneering as a stand alone ability. I was initially lukewarm to it, but eventually realized how much fun the art was to get a few fairly cool perks involving best in slot firearms to custom source dungeons, it'd have been better when the dungeoneering ability felt tied to the main game rather than a mini-game in ability format. I've yet to try out the gauntlet in OSRS though I don't know if OSRS was able to capture that same great feeling Dungeoneering rbought. Anyways, just a few ideas, I've seen other posters state they'd go back to Pre-EOC in a heartbeat but, beyond the further pursuit storylines, I discover that the current condition of game feels more balanced and well thought out than RuneScape at the time back then.

I would certainly agree that it's content that is more and content. You can do anything from bosses that are traditional to raids for different experiences. I'd say the thing of a minigame existence. Pre eoc had plenty of different minigames. If osrs had the minigames I am not sure whether they would actually receive exactly the exact same amount of use as back but it is 1 thing. A clan scene was round minigames which retained players who are maxed interested. On OSRS after maxing there is really hunting, and there is zero reason if you are not interested.

I can't believe you are an outlier here. Pre EOC RuneScape was complete with a lot more content for a great deal of old school runescape buy gold players, but not only the pvm community. OSRS is wise, although better in terms of bossing, it doesn't hold a candle. Stealing creation, and soul wars are just two which are much better than anything presently and needs to be brought back. Quest shrewd is was far superior, and graphics shrewd far superior. People despise the citadels, but to me it made being in a clan more than simply having a team to pvm with. It allowed players to participate with things they loved, and it allowed you exp wise and to progress your clan visually.

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By Kin Gang
Added Jul 30



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